Early Access: Wurst 7.46pre3
released September 20, 2024

这是为Ko-fi的早期访问成员提供的预发布版本。

通过Ko-fi下载

This version of the Wurst Hacked Client is available for Minecraft 1.21.1.

Changelog since v7.46pre2

  • Added an “Opacity” slider to X-Ray. Allows you to change the opacity of non-ore blocks when X-Ray is enabled. This makes it possible to still see your surroundings while having X-Ray enabled, and it also doubles as an alternative to CaveFinder. Opacity is turned off by default, because it doesn’t work when Sodium is installed. If you aren’t using Sodium, I’d highly recommend enabling this setting for a much better x-raying experience. (#1024)

  • Fixed BonemealAura, FeedAura, and Tillaura not working when you are riding on a horse or other vehicle. (#1063)

Changelog since v7.45.1

  • Added VeinMiner: Automatically mines ore veins for you. Just click on a vein and it will take care of it. You can also configure it to treat other things as veins than just ores.

    screenshot of VeinMiner settings in Wurst 7.46, including Range (1-6), Flat mode (on/off), MultiID list (list of block types), Swing hand (client/server/off), Max vein size (1-1000), and Check line of sight (on/off)

  • Added an “Opacity” slider to X-Ray. Allows you to change the opacity of non-ore blocks when X-Ray is enabled. This makes it possible to still see your surroundings while having X-Ray enabled, and it also doubles as an alternative to CaveFinder. Opacity is turned off by default, because it doesn’t work when Sodium is installed. If you aren’t using Sodium, I’d highly recommend enabling this setting for a much better x-raying experience. (#1024)

  • Completely rebuilt MobSpawnESP from the ground up, which should fix many sporadic crash issues that plagued the old version. (#978, #1062, /d/707, /d/718)

  • Added “Night color”, “Day color”, and “Opacity” settings to MobSpawnESP.

  • Removed MobSpawnESP’s “Loading speed” slider.

    screenshot of MobSpawnESP settings in Wurst 7.46, including Draw distance (3x3 chunks - 33x33 chunks), Night color (RGB color code), Day color (RGB color code), Opacity (0-100%), and Depth test (on/off)

  • Added a “Shape” setting to Nuker, NukerLegit and SpeedNuker. Allows you to break blocks around you in a cube shape (kind of like Tunneller) instead of the default sphere shape. Note that the cube shape works best at low range values like 1-3, since you need to be able to reach the corners. (#379)

  • Moved the “Flat” option in Nuker’s, NukerLegit’s, and SpeedNuker’s “Mode” setting to a dedicated “Flat mode” checkbox. This allows you to combine Flat mode with other modes like ID.

  • Added a “Swing hand” setting to Nuker, NukerLegit, and SpeedNuker.

    screenshot of Nuker settings in Wurst 7.46, including Range (1-6), Shape (Sphere/Cube), Flat mode (on/off), Mode (Normal/ID/MultiID/Smash), ID (block type), Lock ID (on/off), MultiID list (list of block types), and Swing hand (client/server/off)

  • Refactored how Nuker, NukerLegit, SpeedNuker, Kaboom and AutoFarm work.

  • Nuker, NukerLegit, and SpeedNuker no longer change their name in HackList based on which mode they are in. For example, IDNukerLegit [coal_ore] will now be displayed as NukerLegit [ID:coal_ore]. This also means the alphabetic sorting of these HackList entries is no longer wrong.

  • Nuker will now prioritize blocks that you have line of sight to over blocks that are obstructed. When mining, this means Nuker is more likely to select the ore that you expected, rather than going after some other ore patch behind a wall that is technically closer.

  • Fixed NukerLegit getting stuck staring at a block without mining it when you open your inventory.

  • Increased NukerLegit’s maximum range to 4.5.

  • (Users have reported that this new version of NukerLegit is also better at bypassing anti-cheat plugins like Vulcan. It wasn’t specifically designed to do this, but a quick test against Vulcan 2.9.0 seems to confirm these reports.)

  • Fixed BlockComponents (like Nuker’s ID setting) rendering above other ClickGUI windows that are supposed to be in front of it.

  • Added checkboxes to Kaboom that allow you to turn off the explosion sound and particles.

  • Updated Kaboom’s description and added descriptions to its settings.

  • Fixed AutoMine breaking blocks impossibly fast and turned that bug into an optional feature. There is now a “Super fast mode” checkbox in AutoMine that restores this behavior.

  • Added a “Bite mode” setting to AutoFish. Allows you to choose how AutoFish tries to detect bites. Sound mode is the old behavior, where it listens for the bite sound. Entity mode looks directly at the fishing hook’s entity update packet, which means you don’t need to worry about other people’s bites being detected as yours. However, servers can prevent Entity mode from working by sending spoofed packets. (#1054)

    screenshot of AutoFish Bite mode setting (Sound/Entity) in Wurst 7.46

  • Improved X-Ray’s performance when “Only show exposed” is enabled.

  • Fixed BonemealAura, FeedAura, and Tillaura not working when you are riding on a horse or other vehicle. (#1063)

  • Wurst’s setting descriptions can now be made out of multiple translated and untranslated components. This makes it possible to translate more complicated setting descriptions like the one for the “Swing hand” setting.

  • All of Wurst’s “Swing hand” settings are now fully translatable.

  • Updated Gradle to v8.10 and Gradle GitHub actions to v4.

  • Added support for Fabric Loader JUnit, which makes it possible to automatically test some parts of Wurst. Minecraft is notoriously difficult to write unit tests for and even Mojang struggles with this. I don’t expect we’ll ever reach 100% coverage, but it still seems useful to have unit tests the few areas where it’s easy to add them.

  • Added a few initial unit tests for Wurst’s rotation logic, used primarily in combat hacks like Killaura. This should help to prevent issues with Wurst turning the wrong way when it tries to face something, which is a bug that often appeared and reappeared in the past.

  • Added support for Build Scans, which display a lot of useful debug information every time the Gradle CI GitHub action runs. This can help to troubleshoot issues when the code doesn’t compile or when tests are failing, among other things.

Included Features

默认按键绑定 (14)

这些是首次安装Wurst时的默认快捷键。 所有快捷键都可以在 快捷键管理器 中进行完全自定义!

  • B → FastPlace & FastBreak(快速放置 & 快速破坏)
  • C → Fullbright(夜视)
  • G → Flight(飞行)
  • ; → SpeedNuker
  • H → /home
  • J → Jesus
  • K → MultiAura
  • N → Nuker
  • R → Killaura(杀戮光环)
  • Right CTRL → ClickGUI
  • Right SHIFT → Navigator
  • U → Freecam
  • X → X-Ray
  • Y → Sneak
图形用户界面(GUIs)(3)

Wurst不仅有一个GUI。你可以选择你最喜欢的那一个。

ClickGUI

ClickGUI可以通过 右CTRL 键打开。当打开时,它会显示每个类别的窗口,里面包含该类别中所有特性的列表。

ClickGUI的截图 Wurst的ClickGUI快捷键(右CTRL键)的可视化

导航器(Navigator)

导航器可以通过 右Shift 键打开。当打开时,它会显示Wurst中所有特性的可搜索列表。

导航器的截图 Wurst的导航器快捷键(右Shift键)的可视化

TabGUI

TabGUI没有默认的快捷键。你可以通过打开导航器GUI并搜索“TabGUI”来启用它(别担心,这个过程只需做一次)。

启用后,你可以使用 方向键 来更改选择,使用 Enter 来切换选定的特性。

TabGUI的截图 Wurst的TabGUI控制(方向键 + Enter)的可视化

支持的语言 (14)

翻译尚未完成,因此默认是禁用的。 请前往 Wurst 选项翻译 以启用它们。

  • Chinese (Simplified/Mainland)
  • Chinese (Traditional/Taiwan)
  • Chinese (Cantonese/Hong Kong)
  • Czech
  • English (US)
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Polish
  • Romanian
  • Russian
  • Ukrainian

下载

早期访问成员可以通过Ko-fi下载此版本。

通过Ko-fi下载

如果您还不是早期访问成员,请立即加入以下载此版本!

安装

Wurst 7的安装方式与其他Fabric模组相同。 以下是基本的安装步骤:

  1. 运行Fabric安装程序。
  2. 将Wurst客户端和Fabric API添加到你的模组文件夹中。

如果你需要更详细的说明或遇到任何问题,请参考 完整的Wurst 7安装指南

此外,这应该是显而易见的,但你需要拥有一份许可的 Minecraft Java版副本才能使用Wurst。Wurst是一个作弊客户端, 而不是一个盗版客户端。