This version of the Wurst Hacked Client is available for Minecraft 1.21.1.
Changelog
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Added a “Shape” setting to Nuker, NukerLegit and SpeedNuker. Allows you to break blocks around you in a cube shape (kind of like Tunneller) instead of the default sphere shape. Note that the cube shape works best at low range values like 1-3, since you need to be able to reach the corners. (#379)
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Moved the “Flat” option in Nuker’s, NukerLegit’s, and SpeedNuker’s “Mode” setting to a dedicated “Flat mode” checkbox. This allows you to combine Flat mode with other modes like ID.
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Refactored how Nuker, NukerLegit, SpeedNuker, Kaboom and AutoFarm work.
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Nuker, NukerLegit, and SpeedNuker no longer change their name in HackList based on which mode they are in. For example,
IDNukerLegit [coal_ore]
will now be displayed asNukerLegit [ID:coal_ore]
. This also means the alphabetic sorting of these HackList entries is no longer wrong. -
Nuker will now prioritize blocks that you have line of sight to over blocks that are obstructed. When mining, this means Nuker is more likely to select the ore that you expected, rather than going after some other ore patch behind a wall that is technically closer.
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Fixed NukerLegit getting stuck staring at a block without mining it when you open your inventory.
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Increased NukerLegit’s maximum range to 4.5.
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Fixed BlockComponents (like Nuker’s ID setting) rendering above other ClickGUI windows that are supposed to be in front of it.
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Added checkboxes to Kaboom that allow you to turn off the explosion sound and particles.
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Updated Kaboom’s description and added descriptions to its settings.
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Fixed AutoMine breaking blocks impossibly fast and turned that bug into an optional feature. There is now a “Super fast mode” checkbox in AutoMine that restores this behavior.
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Added a “Bite mode” setting to AutoFish. Allows you to choose how AutoFish tries to detect bites. Sound mode is the old behavior, where it listens for the bite sound. Entity mode looks directly at the fishing hook’s entity update packet, which means you don’t need to worry about other people’s bites being detected as yours. However, servers can prevent Entity mode from working by sending spoofed packets. (#1054)
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Improved X-Ray’s performance when “Only show exposed” is enabled.
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Updated Gradle to v8.10 and Gradle GitHub actions to v4.
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Added support for Fabric Loader JUnit, which makes it possible to automatically test some parts of Wurst. Minecraft is notoriously difficult to write unit tests for and even Mojang struggles with this. I don’t expect we’ll ever reach 100% coverage, but it still seems useful to have unit tests the few areas where it’s easy to add them.
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Added a few initial unit tests for Wurst’s rotation logic, used primarily in combat hacks like Killaura. This should help to prevent issues with Wurst turning the wrong way when it tries to face something, which is a bug that often appeared and reappeared in the past.
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Added support for Build Scans, which display a lot of useful debug information every time the Gradle CI GitHub action runs. This can help to troubleshoot issues when the code doesn’t compile or when tests are failing, among other things.
Included Features
默认按键绑定 (14)
这些是首次安装Wurst时的默认快捷键。 所有快捷键都可以在 快捷键管理器 中进行完全自定义!
- B → FastPlace & FastBreak(快速放置 & 快速破坏)
- C → Fullbright(夜视)
- G → Flight(飞行)
- ; → SpeedNuker
- H → /home
- J → Jesus
- K → MultiAura
- N → Nuker
- R → Killaura(杀戮光环)
- Right CTRL → ClickGUI
- Right SHIFT → Navigator
- U → Freecam
- X → X-Ray
- Y → Sneak
图形用户界面(GUIs)(3)
Wurst不仅有一个GUI。你可以选择你最喜欢的那一个。
ClickGUI
ClickGUI可以通过 右CTRL 键打开。当打开时,它会显示每个类别的窗口,里面包含该类别中所有特性的列表。
导航器(Navigator)
导航器可以通过 右Shift 键打开。当打开时,它会显示Wurst中所有特性的可搜索列表。
TabGUI
TabGUI没有默认的快捷键。你可以通过打开导航器GUI并搜索“TabGUI”来启用它(别担心,这个过程只需做一次)。
启用后,你可以使用 方向键 来更改选择,使用 Enter 来切换选定的特性。
支持的语言 (14)
翻译尚未完成,因此默认是禁用的。 请前往 Wurst 选项 → 翻译 以启用它们。
- Chinese (Simplified/Mainland)
- Chinese (Traditional/Taiwan)
- Chinese (Cantonese/Hong Kong)
- Czech
- English (US)
- French
- German
- Italian
- Japanese
- Korean
- Polish
- Romanian
- Russian
- Ukrainian